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ATI RAGE MOBILITY AGP 2X DRIVER

Retrieved from ” https: Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface. Archived copy as title Pages using deprecated image syntax Commons category link is locally defined. In games, performance actually suffered. In other projects Wikimedia Commons. It offered Filtered Ratiometric Expansion , which automatically adjusted images to full-screen size.

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The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary. It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. Windows 95 and Zgp OS were not supported.

ATI Rage Mobility-P

Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers. Initial versions relied on standard graphics memory configurations: Aside from the VR chip’s mobjlity price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface.

It was also seen on Intel motherboards, as recently as ragee, and was still used in for server motherboards. From Wikipedia, the free encyclopedia. As the name says, AFR renders each frame on an independent graphics processor.

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By using this site, you agree to the Terms of Use and Privacy Policy. Retrieved from ” https: NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card. Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this.

Archived copy as title Pages using deprecated image syntax Commons category link is locally defined. Views Read Edit View history.

ATI Rage – Wikipedia

This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. It is the successor to the Mach series of 2D accelerators. The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. It offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size.

They were ATI’s first graphics solutions to carry the Mobility moniker. Current technologies and software. Archived from the original on The processor was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements.

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Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts. This page was last edited on 7 Juneat In other projects Wikimedia Commons. This late chip was very similar to the Rage II and supported the same application coding.

It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control.

ATI RAGE PRO TURBO AGP 2X 4MB (DESKPRO EN SERIES) COMPAQ CTO ONL

In games, performance actually suffered. In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality. As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards.